Archive for March, 2010

Another (Jitter) update.

Sunday, March 28th, 2010

Here are a couple more videos of things I’ve been working on: I (finally) learned how to use OpenGL in Jitter, and so I’ve been making a bunch of test patches. This is one of them, and it’s something I’ve been trying to make for a while. It’s an animation of 3 wandering cubes, and [...]

Nathan Wheeler's blog about music composition, sound engineering, and interactivity