Archive for the 'experiment' Category

New Gross Bite release on DEEP TAPES

Saturday, November 12th, 2011

DEEP TAPES has graciously released the debut EP of my project with kikiilimikilii, Gross Bite, and our cassette tape “Yod EP.” Peep it here: http://deeptapes.com/gross-bite-yod-cassette/ The album art is really great, and Alex does all of the releases on his own time and with a lot of heart. Definitely worth the purchase. They are cheap. [...]

My latest sound art piece.

Monday, September 19th, 2011

“Altered Purpose” “Altered Purpose” Sound Art Installation from Nathan Wheeler on Vimeo. I painted and drew pictures of my concept of the future of science, which are microorganisms that have been repurposed into human tools, like bacteria that glow or refract light, or function as batteries. I transformed these pictures into speakers using some wire [...]

RUST, a fixed media piece

Tuesday, January 11th, 2011

RUST – small version from Nathan Wheeler on Vimeo. A fixed media piece I put together in the summer and just never posted. Here are the notes from the Vimeo page: ————- Given sufficient time, oxygen, and water, any iron mass eventually converts entirely to rust and disintegrates. -Wikipedia The sound was created using Supercollider, [...]

Drum Modeling in Max/MSP – part 1

Wednesday, August 11th, 2010

Recently I’ve been fascinated by electronic drum sounds, and really, timbrel modeling in general. I’ve been working for a while on developing a standard synthesizer/sample library to combine and build my own drum sounds, mostly because I’ve been unable to find quality sounds without paying for them. It does feel a bit like I’m reinventing [...]

My first couple research videos, and VJing at Astroland

Sunday, May 23rd, 2010

So, it’s been a while. The semester is over now, and I’ve had some time to recuperate. I’m deep in the planning stages of my performance in November, and I have a couple of tech-y videos utilizing Arduino and Max, which are the first stages in the creation of my sound-art sculpture. Arduino – light [...]

More jitter stuff!

Wednesday, February 17th, 2010

My role in the Interdisciplinary Performance class I’m taking this semester is turning out to be a very video-oriented one. I keep making patches for live video alteration (see previous Jitter posts), and this one is something I’m particularly proud of. It’s super simple: I have a video feedback delay running into an object that [...]

Some Jitter patches to share.

Sunday, January 31st, 2010

Luma2.maxpat.zip This bad boy is a colorizing patch designed to highlight portions of the incoming matrix based on a luminance threshold, and then colors all pictures within that threshold a certain RGB value. It has optional LFOs for oscillating the color of each of the three lumakeys, and a scaling setup for the range of [...]

A new computer! And some updates.

Monday, January 11th, 2010

So… Now that I have a new computer, I don’t have to be on campus to blog. I also have direct access to all my resources! Here’s a quick update on what I’ve been doing – I have a string orchestra piece (entitled The River of Flowing Sands) being premiered in February. The ensemble is [...]

XBee feats!

Thursday, November 12th, 2009

It’s been a very productive couple of months for me. I’ve been using the XBee protocol to communicate between Max/MSP and some Arduino microcontrollers. Here are some videos of what I’ve been up to: This video is a quick summary of the wireless Lilypad module I’m using to sense footsteps and trigger playback samples. The [...]

RTFM!

Saturday, October 31st, 2009

The above adage is known around the world as “Read Teh F***ing Manual!” (‘teh’ was intentional), and just proved itself to me this evening. I’ve been trying to use Digi’s XBee wireless radio modules to communicate wirelessly via Arduino, and the documentation on this is absolutely horrible. There are a couple books that do a [...]

Nathan Wheeler's blog about music composition, sound engineering, and interactivity